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fade-objects-standard-shader reviews and mentions
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Automatic See-through Walls?
& Built in RP: tutorial video | GitHub repo
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Objects Obstructing View of Your Player? Don't know how to write your own shaders? You can just fade out those objects that are in the way using C# and the built-in URP shaders!
Using the Built-In Render Pipeline? It's a very similar process. Check out this other GitHub repository with accompanying video tutorial for the same effect, but for the Built-In Render Pipeline.
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Opaque Objects Making it Hard to See Your Player? Fade Objects Out With The Standard Shader | Full Tutorial in Comments
As always, full project code is available on GitHub!
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A note from our sponsor - InfluxDB
www.influxdata.com | 4 May 2024
Stats
llamacademy/fade-objects-standard-shader is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of fade-objects-standard-shader is C#.
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