unity-sdf-generator VS ai-series-part-2

Compare unity-sdf-generator vs ai-series-part-2 and see what are their differences.

unity-sdf-generator

A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes. (by danielshervheim)

ai-series-part-2

Full project of the end state of the AI Series Part 2 video where we've add jumping with NavMeshLinks (by llamacademy)
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unity-sdf-generator ai-series-part-2
1 -
166 6
- -
2.8 0.0
about 1 year ago almost 4 years ago
ShaderLab ShaderLab
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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unity-sdf-generator

Posts with mentions or reviews of unity-sdf-generator. We have used some of these posts to build our list of alternatives and similar projects.

ai-series-part-2

Posts with mentions or reviews of ai-series-part-2. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ai-series-part-2 yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing unity-sdf-generator and ai-series-part-2 you can also consider the following projects:

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

ai-series-part-27 - In this tutorial repository you will learn how to make NavMeshAgents surround a target instead of blindly chasing to the center point of their target at a customizable radius.

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