unity-sdf-generator VS foliage-shader

Compare unity-sdf-generator vs foliage-shader and see what are their differences.

unity-sdf-generator

A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes. (by danielshervheim)

foliage-shader

Unity surface shader for leaves/pine needles (on alpha cutout textures) (by teadrinker)
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unity-sdf-generator foliage-shader
1 1
166 15
- -
2.8 0.0
about 1 year ago over 3 years ago
ShaderLab ShaderLab
BSD 3-clause "New" or "Revised" License MIT License
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unity-sdf-generator

Posts with mentions or reviews of unity-sdf-generator. We have used some of these posts to build our list of alternatives and similar projects.

foliage-shader

Posts with mentions or reviews of foliage-shader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-sdf-generator and foliage-shader you can also consider the following projects:

polygon-wind - Unity shader to emulate wind on low poly assets.

UnityFurShader - 🐈 Fur shader for Unity.

ai-series-part-2 - Full project of the end state of the AI Series Part 2 video where we've add jumping with NavMeshLinks

HSV-Color-Picker-Unity - HSV color picker for Unity UI

IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

ai-series-part-13 - Project used in the AI Series Part 13 Unity Tutorial

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

sdftoolbox - Vectorized Python methods for creating, manipulating and tessellating signed distance fields.

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