unity-sdf-generator
polygon-wind
unity-sdf-generator | polygon-wind | |
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1 | 2 | |
166 | 171 | |
- | - | |
2.8 | 3.3 | |
about 1 year ago | about 1 year ago | |
ShaderLab | ShaderLab | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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unity-sdf-generator
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Procedural mesh with distance fields?
you can try generating them in a compute shader. here is an example i found made for unity https://github.com/danielshervheim/unity-sdf-generator
polygon-wind
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How to best make tree blowing animations for low poly trees like this? Going to implement into a game in unity
low poly shader wind
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Low poly tree sway shader
Look around for vertex shaders. This one https://github.com/RenanBomtempo/polygon-wind might be up your alley.
What are some alternatives?
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
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ai-series-part-27 - In this tutorial repository you will learn how to make NavMeshAgents surround a target instead of blindly chasing to the center point of their target at a customizable radius.
IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
UnityFurShader - 🐈 Fur shader for Unity.
ai-series-part-13 - Project used in the AI Series Part 13 Unity Tutorial
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unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
sdftoolbox - Vectorized Python methods for creating, manipulating and tessellating signed distance fields.
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP