space-ball VS Post-Processing-Scan

Compare space-ball vs Post-Processing-Scan and see what are their differences.

space-ball

A classic, endless runner game made with Unity Engine (by ozzs)

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)
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space-ball Post-Processing-Scan
2 4
3 717
- -
10.0 3.9
over 1 year ago 11 months ago
ShaderLab ShaderLab
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

space-ball

Posts with mentions or reviews of space-ball. We have used some of these posts to build our list of alternatives and similar projects.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

What are some alternatives?

When comparing space-ball and Post-Processing-Scan you can also consider the following projects:

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

urp-toon-shader - 🌔 Toon shader for Unity's Universal Render Pipeline.

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D

LANTICE - A Unity game based on Scanner Sombre and LIDAR (Garry's Mod)

Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.

flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.

OutlineFilter - ⬜ Outline post effect for Unity Urp