clay
Stylized-Water-Shader-Unity-URP
clay | Stylized-Water-Shader-Unity-URP | |
---|---|---|
2 | 1 | |
19 | 88 | |
- | - | |
0.0 | 10.0 | |
over 1 year ago | about 1 year ago | |
C# | HLSL | |
MIT License | MIT License |
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clay
- A Wild Magic Mushroom! Open Source Clay ShaderGraph now available
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A wild Magic Mushroom! (shading and particle system completed in Unity)
For anyone interested in checking out the clay shader (in Unity), it's open source [here](https://github.com/joebinns/clay)!
Stylized-Water-Shader-Unity-URP
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I want to share my experience of developing my mobile game, it has an open source btw!
I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.
What are some alternatives?
unity-support-textures-generators - Noise generation plugin for Unity
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.
intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph
Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
Icons-Creator - Tool for creating icons of 3D objects in Unity
NoiseShader - Noise shader library for Unity
Genesis-Constructa - Pet project inspired by Moon Pioneer