clay VS Stylized-Water-Shader-Unity-URP

Compare clay vs Stylized-Water-Shader-Unity-URP and see what are their differences.

Stylized-Water-Shader-Unity-URP

Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊 (by tojynick)
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clay Stylized-Water-Shader-Unity-URP
2 1
19 88
- -
0.0 10.0
over 1 year ago about 1 year ago
C# HLSL
MIT License MIT License
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clay

Posts with mentions or reviews of clay. We have used some of these posts to build our list of alternatives and similar projects.

Stylized-Water-Shader-Unity-URP

Posts with mentions or reviews of Stylized-Water-Shader-Unity-URP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.
  • I want to share my experience of developing my mobile game, it has an open source btw!
    3 projects | /r/gamedev | 10 Jun 2023
    I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.

What are some alternatives?

When comparing clay and Stylized-Water-Shader-Unity-URP you can also consider the following projects:

unity-support-textures-generators - Noise generation plugin for Unity

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications

SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample

unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.

intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

Icons-Creator - Tool for creating icons of 3D objects in Unity

NoiseShader - Noise shader library for Unity

Genesis-Constructa - Pet project inspired by Moon Pioneer