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Top 23 C# procedural-generation Projects
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Probabilistic language based on pattern matching and constraint propagation, 153 examplesProject mention: Making some Wave Function Collapse for Grasshopper, WIP. 3d overlapping model. Need a way to work out conflicts better. | /r/proceduralgeneration | 2023-04-06
Our of curiosity, have you seen MarkovJunior, from the same developer? It's a generalization of WFC into a far more powerful probabilistic programming language capable of not only assembling random maps, but even generating solveable Sokoban levels?
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Procedural generation library for Unity
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Bitmap generation from a single example with convolutions and MCMCProject mention: The Wavefunction Collapse Algorithm explained clearly | news.ycombinator.com | 2022-12-20
As others have mentioned, this is "just" constraint propagation. I think much of the success is that it's a simple idea to grasp and implement, that provides very good results, and has a compelling name. I don't want to be dismissive, I think it's very cool.
The original author of "wave function collapse" also has "convchain"  which is similarly "just" using Monte Carlo Markov Chains to sample the space. It's also a kind of "staple" algorithm for physicists, theoretical computer scientists, etc but I guess hasn't caught on as much as WFC.
Note that WFC has major problems when the tile set is too constrained. There's a SO question about it  and I also happen to have written a small article about it as well ().
() trigger warning, it's an NFT but please don't let that stop you from reading
Unity Procedural Level Generator
Procdural dungeon generator for Unity3D (by vazgriz)
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
procedural retro 3d game, winner of the GitHub Gameoff 2017Project mention: Quick GIF of an open source game I am building a full version of! | /r/Unity3D | 2023-03-06
I originally developed the game for an open source competition on GitHub. Link to the repo. Excited to say that now I am working on a full version to release on Steam 🙂
Configurable procedural layout generator
Make Geometry - Procedural Unity3D Geometry
A procedural generation software for automating 2D/3D content creation.
Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
World History Simulator
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
A fantasy name generator that does not use pre-made lists of namesProject mention: Looking for dictionary of name syllables for a random name generator. | /r/learnprogramming | 2022-12-08
Syllabore, a python package for generating fantasy names.
Versatile engine to create and stream large 3D worlds for game or geospatial applicationsProject mention: How to Open this Github Project? | /r/Unity3D | 2023-10-24
Link : https://github.com/VIZ-Interactive/Depiction-Engine-Unity
Parameterize.Net is a library that allows developers to represent complex objects using float array.
A procedural node based tool for Unity engineProject mention: Lazy Builder - An Open-Source Node Based Procedural Tool | /r/Unity3D | 2023-06-07
If anyone is interested in experimenting with the tool and being part of my feedback/results section 📜 feel free to follow this tutorial + questionnaire Links: Tool on GitHub: https://github.com/wafflesgama/LazyBuilder Tutorial + questionnaire : https://forms.gle/dcPGrtZb3eKmLV57A
3D game in MonoGame
Noise generation plugin for Unity
A clay shader made in Unity 3D's ShaderGraph. (by joebinns)
C# project that contains various projects regarding procedural image generation.
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C# procedural-generation related posts
It's Okay to Make Something Nobody Wants
2 projects | news.ycombinator.com | 23 Sep 2023
The Wavefunction Collapse Algorithm
1 project | news.ycombinator.com | 1 Sep 2023
2 projects | news.ycombinator.com | 22 Aug 2023
All of it under the most poorly designed and maintained village
1 project | /r/worldjerking | 9 Jul 2023
How to detect and fix isolated terrain (islands or lakes) in a tile-based terrain?
1 project | /r/proceduralgeneration | 7 May 2023
How to make wfc or post-gen script in blender?
1 project | /r/proceduralgeneration | 13 Apr 2023
Wave Function Collapse
1 project | news.ycombinator.com | 25 Mar 2023
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What are some of the best open-source procedural-generation projects in C#? This list will help you: