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Top 23 C# procedural-generation Projects
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WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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creature-creator
Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
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UnityGeometryGraph
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
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Depiction-Engine-Unity
Versatile engine to create and stream large 3D worlds for game or geospatial applications
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Parameterize.Net
Parameterize.Net is a library that allows developers to represent complex objects using float array.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: I use Wave Function Collapse to create levels for my game (2022) [video] | news.ycombinator.com | 2024-02-27
Link : https://github.com/VIZ-Interactive/Depiction-Engine-Unity
If anyone is interested in experimenting with the tool and being part of my feedback/results section 📜 feel free to follow this tutorial + questionnaire Links: Tool on GitHub: https://github.com/wafflesgama/LazyBuilder Tutorial + questionnaire : https://forms.gle/dcPGrtZb3eKmLV57A
C# procedural-generation related posts
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I use Wave Function Collapse to create levels for my game (2022) [video]
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It's Okay to Make Something Nobody Wants
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The Wavefunction Collapse Algorithm
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Kullback–Leibler Divergence
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All of it under the most poorly designed and maintained village
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How to detect and fix isolated terrain (islands or lakes) in a tile-based terrain?
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How to make wfc or post-gen script in blender?
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A note from our sponsor - InfluxDB
www.influxdata.com | 10 May 2024
Index
What are some of the best open-source procedural-generation projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | WaveFunctionCollapse | 22,767 |
2 | MarkovJunior | 6,792 |
3 | ProceduralToolkit | 2,429 |
4 | Mixture | 1,138 |
5 | Edgar-Unity | 758 |
6 | ConvChain | 722 |
7 | DungeonGenerator | 629 |
8 | project-skylines | 348 |
9 | Edgar-DotNet | 302 |
10 | creature-creator | 184 |
11 | makegeo | 172 |
12 | Sceelix | 133 |
13 | Worlds | 59 |
14 | UnityGeometryGraph | 44 |
15 | Cigen | 44 |
16 | Depiction-Engine-Unity | 44 |
17 | Syllabore | 36 |
18 | LazyBuilder | 27 |
19 | Parameterize.Net | 26 |
20 | GodotMono-InfiniteTerrain | 21 |
21 | unity-support-textures-generators | 21 |
22 | 3DGame | 20 |
23 | clay | 19 |
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