clay
unity-samples
clay | unity-samples | |
---|---|---|
2 | 2 | |
19 | 9 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 2 years ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
clay
- A Wild Magic Mushroom! Open Source Clay ShaderGraph now available
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A wild Magic Mushroom! (shading and particle system completed in Unity)
For anyone interested in checking out the clay shader (in Unity), it's open source [here](https://github.com/joebinns/clay)!
unity-samples
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If you have code that you've used on multiple Unity or C# projects, add it to this Github Repo!
If you don't have a script (or scripts), but would still like to share an idea or help out, create or respond to some of our issues on Github. They're here if you don't know where to find them.
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If you have code that you've used on multiple Unity projects, add it to this Github Repo!
I've been working on this GitHub repository for a little while now. It's a collection of unity scripts that are designed to be used in production and contain a ton of documentation. The whole idea is that they aren't asset store scripts because they're free and they aren't unity's own because unity hasn't gotten around to implementing them yet. So, there's an awkward grey area that I really think that these scripts can thrive.
What are some alternatives?
unity-support-textures-generators - Noise generation plugin for Unity
creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!
Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
Unity-Simplex-Noise - a compact and functional system for generating complex simplex noise layers for procedural generation
Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity