C# Animation

Open-source C# projects categorized as Animation

Top 21 C# Animation Projects

  • t3

    Tooll 3 is an open source software to create realtime motion graphics.

    Project mention: Visual Node Graph with ImGui | news.ycombinator.com | 2023-09-29

    Your requirements are a bit ambiguous, but Tooll checks all those boxes. I used the previous version (Tooll2) but ended up switching to Blender.

    https://github.com/tooll3/t3

  • Deform

    A fully-featured deformer system for Unity.

    Project mention: Implement mesh deformation with Unity Job System and Burst (60 to 400fps) | /r/Unity3D | 2023-06-02

    In case anyone is interested in a practical library for doing this, Deform is a fully-featured open source library for doing jobified mesh deformation. It's really powerful.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • awesome-xamarin-forms

    A curated list of awesome Xamarin.Forms libraries and resources

  • LottieXamarin

    Render After Effects animations natively on Android, iOS, MacOS and TvOS for Xamarin

  • Latios-Framework

    A Unity DOTS framework for my personal projects

  • PrimeTween

    PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.

    Project mention: dotween VS PrimeTween - a user suggested alternative | libhunt.com/r/dotween | 2023-09-28

    PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.

  • dmotion

    DMotion - A high level Animation Framework for Unity DOTS

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • Xamanimation

    Xamarin Forms Animation Library

  • VertexAnimation

    Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

  • CharTweener

    Unity3D - Animate characters in text

  • unity-aseprite-importer

    An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

  • Aim-IK

    A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

  • Blazor.Animate

    Easily add fade, slide and zoom-effects into your Blazor applications.

  • ActiveRagdoll

    From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

    Project mention: Active Ragdolls tutorials? | /r/Unity3D | 2023-05-14

    Okay. I've been looking at this for a couple of weeks now and I've found that there's math involved in creating your own Ragdoll system like quaternions and you are better off going to github.com and searching for projects that have already been started and working off that but the only thing with that approach is not understanding how to change or improve the system is a bit difficult. So, what I'm trying is to use the prefabs from the assets to use in my own system. What I'm doing is using the already rigged model and model with configurable joints attached from the system I found on github Ashleve. There's are the following tutorials that are very in depth that aren't that easy to find that I suggest you follow: 1. Ragdoll series 1 2. Ragdoll Series 2 (not in English) 3. Active Ragdoll Series 3 (Not in English) 4. Active ragdoll Series 4 To just understand the topic and create a basic ragdoll I suggest these videos 1. video 1 (concepts) 2. video 2 (concepts) 3. Video 3 (tutorial) 4. Video 4 (tutorial)

  • Hairibar.Ragdoll

    A package for animating ragdolls through keyframed animations.

  • Uween

    Lightweight tween library for Unity.

  • unity-avatar-generation

    A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

  • Snazzy-Wpf-Animated-Borders

    Animated window borders for WPF.

  • clay

    A clay shader made in Unity 3D's ShaderGraph. (by joebinns)

  • Tweener

    GUI based tween system for Unity

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-09-29.

C# Animation related posts

Index

What are some of the best open-source Animation projects in C#? This list will help you:

Project Stars
1 t3 3,180
2 Deform 3,070
3 awesome-xamarin-forms 1,250
4 LottieXamarin 1,211
5 Latios-Framework 759
6 PrimeTween 587
7 dmotion 464
8 Xamanimation 460
9 VertexAnimation 400
10 CharTweener 376
11 unity-aseprite-importer 308
12 Aim-IK 307
13 Blazor.Animate 267
14 ActiveRagdoll 168
15 Hairibar.Ragdoll 152
16 Uween 151
17 Navbar-Animation-1 59
18 unity-avatar-generation 45
19 Snazzy-Wpf-Animated-Borders 44
20 clay 19
21 Tweener 16
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
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