gdextension VS luascript

Compare gdextension vs luascript and see what are their differences.

gdextension

Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext] (by godot-rust)
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gdextension luascript
5 5
867 646
- -
10.0 5.0
over 1 year ago 26 days ago
Rust C++
Mozilla Public License 2.0 Apache License 2.0
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gdextension

Posts with mentions or reviews of gdextension. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.
  • Rust – Are We Game Yet?
    15 projects | news.ycombinator.com | 16 Mar 2023
    > Same for Godot.

    While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.

    The most relevant tracking issue for Rust is presumably:

    * <https://github.com/godot-rust/gdnative/issues/824>

    Which links to:

    * <https://github.com/godot-rust/gdextension>

    [0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...

  • what's the state of using rust in Godot 4?
    2 projects | /r/godot | 9 Mar 2023
    The Rust binding for GDExtension is still at an early stage as advertised by the ReadMe, but we're making steady progress. Thanks to active contributors, the last month has been very productive, with support for arrays, dictionaries, vectors, transforms, single/double precision, as well as several bugfixes and higher test coverage.
  • Godot 4.0 is out
    3 projects | /r/linux | 1 Mar 2023
    Worth noting that with Godot being 'built in' matters less - C# is a first class language in Godot 4 but it also isn't built in, because the engine can be extended with fully integrated language plugins. This is a new thing in Godot 4, Rust is being added in the same way but isn't ready yet.
  • Raku + Godot? GDExtension, could this be possible?
    3 projects | /r/rakulang | 17 Jan 2023
    An example would be Lua and Rust bindings.

luascript

Posts with mentions or reviews of luascript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-21.

What are some alternatives?

When comparing gdextension and luascript you can also consider the following projects:

unreal-rust - Rust integration for Unreal Engine 5

godot-git-plugin - Git implementation of the VCS interface in Godot

godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.

godot-go - Go bindings for Godot 4.3 GDExtension API

godot-ggrs-wrapper - A Rust GDNative project to provide GGRS to the Godot Engine

GodotGoG - GOG module for Godot engine.

rust-ecosystem - Rust wants & tracking for Embark 🦀

gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.

gdnative - Rust bindings for Godot 3

GodotPckTool - Standalone tool for extracting and creating Godot .pck files

wg - Coordination repository of the Game Development Working Group

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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