gdextension
Godot
gdextension | Godot | |
---|---|---|
5 | 2,744 | |
867 | 83,500 | |
- | 1.5% | |
10.0 | 10.0 | |
about 1 year ago | 7 days ago | |
Rust | C++ | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gdextension
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Rust – Are We Game Yet?
> Same for Godot.
While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.
The most relevant tracking issue for Rust is presumably:
* <https://github.com/godot-rust/gdnative/issues/824>
Which links to:
* <https://github.com/godot-rust/gdextension>
[0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...
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what's the state of using rust in Godot 4?
The Rust binding for GDExtension is still at an early stage as advertised by the ReadMe, but we're making steady progress. Thanks to active contributors, the last month has been very productive, with support for arrays, dictionaries, vectors, transforms, single/double precision, as well as several bugfixes and higher test coverage.
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Godot 4.0 is out
Worth noting that with Godot being 'built in' matters less - C# is a first class language in Godot 4 but it also isn't built in, because the engine can be extended with fully integrated language plugins. This is a new thing in Godot 4, Rust is being added in the same way but isn't ready yet.
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Raku + Godot? GDExtension, could this be possible?
An example would be Lua and Rust bindings.
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
unreal-rust - Rust integration for Unreal Engine 5
bevy - A refreshingly simple data-driven game engine built in Rust
gdnative - Rust bindings for Godot 3
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
luascript - Lua language support for Godot Engine
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
rustc-perf - Website for graphing performance of rustc
ursina - A game engine powered by python and panda3d.