gdextension
godot-fmod-integration
gdextension | godot-fmod-integration | |
---|---|---|
5 | 1 | |
867 | 175 | |
- | - | |
10.0 | 0.0 | |
over 1 year ago | almost 3 years ago | |
Rust | C++ | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gdextension
-
Rust – Are We Game Yet?
> Same for Godot.
While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.
The most relevant tracking issue for Rust is presumably:
* <https://github.com/godot-rust/gdnative/issues/824>
Which links to:
* <https://github.com/godot-rust/gdextension>
[0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...
-
what's the state of using rust in Godot 4?
The Rust binding for GDExtension is still at an early stage as advertised by the ReadMe, but we're making steady progress. Thanks to active contributors, the last month has been very productive, with support for arrays, dictionaries, vectors, transforms, single/double precision, as well as several bugfixes and higher test coverage.
-
Godot 4.0 is out
Worth noting that with Godot being 'built in' matters less - C# is a first class language in Godot 4 but it also isn't built in, because the engine can be extended with fully integrated language plugins. This is a new thing in Godot 4, Rust is being added in the same way but isn't ready yet.
-
Raku + Godot? GDExtension, could this be possible?
An example would be Lua and Rust bindings.
godot-fmod-integration
What are some alternatives?
unreal-rust - Rust integration for Unreal Engine 5
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]
godot-ggrs-wrapper - A Rust GDNative project to provide GGRS to the Godot Engine
fmod-gdextension - FMOD Studio GDExtension bindings for the Godot game engine
rust-ecosystem - Rust wants & tracking for Embark 🦀
fmod-gms2 - Bindings to the FMOD Studio API for Game Maker Studio 2
gdnative - Rust bindings for Godot 3
wwise-godot-integration - Wwise Integration for the Godot Engine
luascript - Lua language support for Godot Engine
GodotSteam - An ecosystem of tools for Godot Engine and Valve's Steam. For the Windows, Linux, and Mac platforms.
wg - Coordination repository of the Game Development Working Group
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch