what's the state of using rust in Godot 4?

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • gdextension

    Discontinued Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext]

  • The Rust binding for GDExtension is still at an early stage as advertised by the ReadMe, but we're making steady progress. Thanks to active contributors, the last month has been very productive, with support for arrays, dictionaries, vectors, transforms, single/double precision, as well as several bugfixes and higher test coverage.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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