dgVoodoo2 VS bgfx

Compare dgVoodoo2 vs bgfx and see what are their differences.

dgVoodoo2

Glide/DirectX implementation on D3D11/12 (by dege-diosg)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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dgVoodoo2 bgfx
23 71
228 14,306
- -
4.0 9.3
over 2 years ago 7 days ago
C++ C++
- BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dgVoodoo2

Posts with mentions or reviews of dgVoodoo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing dgVoodoo2 and bgfx you can also consider the following projects:

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

reshade - A generic post-processing injector for games and video software.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

sokol - minimal cross-platform standalone C headers

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2