dgVoodoo2
d3d8to9
dgVoodoo2 | d3d8to9 | |
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23 | 38 | |
228 | 847 | |
- | - | |
4.0 | 4.1 | |
over 2 years ago | 20 days ago | |
C++ | C++ | |
- | BSD 2-clause "Simplified" License |
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dgVoodoo2
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Nintendo Network shutdown – The beginning of the end
Parts of DX5 and previous, such as the "retained mode", are missing from current versions of Windows entirely. Much of the remaining implementation is buggy and introduces render artifacts.
Open source projects such as dgVoodoo offer a solution to run old games, by re-implementing old DirectX and Glide on top of current DirectX [1], similar to how Wine runs DX games on Linux on top of OpenGL or Vulkan.
[1]: https://github.com/dege-diosg/dgVoodoo2
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What is the best solution to play mid to late '90s games on modern hardware and Windows 11?
I have not tried this myself, but there are two compatibility wrappers that implement old graphic APIs for modern systems - nGlide and dgVoodoo2.
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Thanks for the help with the UI y'all, more questions for ya!
Voodoo2 for added stability in old games
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There needs to be a rewritten version
It's a wrapper for old DirectX 7/8/9 games that makes them use DirectX 11/12/Vulkan instead: https://github.com/dege-diosg/dgVoodoo2
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I crash most of the time when I zone. Windows 11.
This... here's a link to the github. Click on Releases to get the latest build (it'll be the first zip file without _dbg (debug) in the title).
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ffxi running slow on my pc.
Try using dgVoodoo2. https://github.com/dege-diosg/dgVoodoo2/releases
- Any chance of a good D3D9 Windows XP paravirtualized driver?
- Phantasy Star Universe Clementine!
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3dfx Voodoo 5 6000 recreated via reverse engineering (2021)
You can always use dgVooDoo [0] to translate Glide to DirectX. With great performance, too.
[0] https://github.com/dege-diosg/dgVoodoo2
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Final Fantasy XI (FFXI) and Windows 11 Home
How to install DGVoodoo2 for use with Windower: download the latest non-dbg, non-api, non-source-code: .zip https://github.com/dege-diosg/dgVoodoo2/releases Unzip it. Move dgvoodoocpl.exe and MS\(x86)\d3d8.dll (just the d3d8) into -- playonlineviewer folder for retail or the same folder that your loader exe is in for private server (you can overwrite any old one in there if you like). Right click on dgvoodoocpl.exe and run as administrator. At the top right press Add and select the same folder as you selected earlier (playonlineviewer folder for retail and/or the folder of the private server loader). On the General tab, set your Adapter(s) to use / enable to your graphics card (note that, if the game won't launch after these steps, then try going back, selecting the same folder again in the dropdown menu at the top, and change it back to All, but it should work most of the time with your graphics card selected and will make sure that graphics card gets used. -- known to be necessary with SurfaceBook laptops, and maybe with external graphics card enclosures as well (untested)) On the DirectX tab, set VRAM to 512 MB (higher if you're using HD textures) and unckeck dgVoodoo Watermark at the bottom.
d3d8to9
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Blood Omen 2 problematic compatibillity
So Blood Omen 2 runs fine when i use the d3d8.dll from, this link https://github.com/crosire/d3d8to9/releases and fixes my menu issues/freezing on Windows 10. But i also wanted to try the Conceptual edition mod which comes with its version of the Revamped d3d8.dll which upon launch of the game always crashes it. Any suggestions, I can play Vanilla fine now but i really wanted to try the mod . There is a substantial size difference between the two dll files if that helps. I wondered if i can merge them ?
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What games work with this?
Occasionally, you can get directx8 games to work using d3d8to9, and rarely a game uses shader model 2/3 but can still run. Those sorts of games are definitely exceptions, though.
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Has anyone already tried to use RTX Remix in Freelancer? If so, how do you remove that glare?
А врапер юзал с гитхаба. https://github.com/crosire/d3d8to9/releases/tag/v1.11.1
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It's begun
You can get wrapper here
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Command & Conquer: Renegade
This one: https://github.com/crosire/d3d8to9
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RTX Remix?
I have been working on RTX Remix integration in Freelancer for a bit, the problem is that you need to use a wrapper such as https://github.com/crosire/d3d8to9/releases to convert all calls to DirectX9.
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LTSC is truly masterpiece!
/u/mainmeal5 /u/MCMFG have you guys tried this: https://github.com/crosire/d3d8to9 ?
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Mafia 1 can't use GPU
I found a fix! Download this https://github.com/crosire/d3d8to9/releases/tag/v1.11.0 and paste the file in the game directory (C:\Program Files (x86)\Steam\steamapps\common\Mafia\Mafia). Game will run on dedicated GPU even if the game settings still show the integrated graphics.
- Are there any tutorials on how to use the Portal RTX files for other games?
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I'm looking for an infinite decals mod for mp2
You are welcome. Consider using d3d8to9 and other patches for a better experience.
What are some alternatives?
dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
reshade - A generic post-processing injector for games and video software.
d8vk - Direct3D 8 to Vulkan translation for DXVK!
renderdoc - RenderDoc is a stand-alone graphics debugging tool.
LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
UnrealTournamentPatches
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
foxWSFix-UT99 - Improved widescreen support for Unreal Tournament 1999.