dgVoodoo2 VS renderdoc

Compare dgVoodoo2 vs renderdoc and see what are their differences.

dgVoodoo2

Glide/DirectX implementation on D3D11/12 (by dege-diosg)
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dgVoodoo2 renderdoc
23 13
228 8,408
- -
4.0 9.8
over 2 years ago 6 days ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dgVoodoo2

Posts with mentions or reviews of dgVoodoo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

renderdoc

Posts with mentions or reviews of renderdoc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

What are some alternatives?

When comparing dgVoodoo2 and renderdoc you can also consider the following projects:

dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

reshade - A generic post-processing injector for games and video software.

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

vulkan-renderer - Game engine written with C++ and Vulkan.

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2

Vulkan-Samples - One stop solution for all Vulkan samples

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

RayTracer - Ray Tracer in C++ with openGL.