|3 days ago||3 days ago|
|GNU General Public License v3.0 or later||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Learn Scheme by Example: Tk GUI with Chicken Scheme
5 projects | dev.to | 12 Nov 2021
The Allegro egg is accompanied by a couple of examples but no examples showing the use of the audio addon. The Allegro library itself comes with an example showing how to generate a saw wave, but being a C library, the example is, of course, in C. I ported that example to Scheme. I would have contributed the example back to the Allegro egg, but the repo is marked as "archived by the owner" and read-only on GitHub. I've included the example in the repo alongside the rest of the code for this tutorial in case someone finds it useful.
how to compile c++ using Allegro and clang
4 projects | reddit.com/r/termux | 17 Oct 2021
Even fallowing https://github.com/liballeg/allegro5/blob/master/README_android.txt you can't build with the instructions provided most because you will need some things of android ndk to properly build the allegro. Also, this build instructions is for build for build allegro for use in an Android apk.
How to download allegro5 from Termux?
1 project | reddit.com/r/termux | 14 Oct 2021
git clone https://github.com/liballeg/allegro5
Latest usable allegro+toolchain?
1 project | reddit.com/r/DOS | 20 Sep 2021
I am trying to find the latest version of allegro + DJGPP that I can use to build a game. I found the 4.2 branch of allegro, but I am unsure which version of DJGPP to use to build it.
GeForce NOW leak includes Cities Skylines 2 in its list of unreleased games.
1 project | reddit.com/r/CitiesSkylines | 13 Sep 2021
Factorio was written in C++ with help of Allegro graphic library, it's custom game engine, models are made in Blender, rendered in a 45deg angle to match isometric view. Unity wouldn't handle a game with that scale - it has too many "useless" features for that type of games.
What are your recommendations for c++ game dev?
5 projects | reddit.com/r/cpp | 26 Aug 2021
Factorio Violated Our License
1 project | reddit.com/r/gamedev | 2 Aug 2021
I'm an Allegro 5 (https://liballeg.org) developer. We have a very simple license that simply requires putting the license in your distribution. Factorio has never complied with this.
I ported Allegro 5 to python
1 project | reddit.com/r/gamedev | 2 May 2021
Allegro 5 already comes with Python bindings if you someone wants to use it and write in Python: https://github.com/liballeg/allegro5/tree/master/python1 project | reddit.com/r/Python | 2 May 2021
Allegro 5 is originally a game development library in C language. Since I found this library to be ideally powerful and I developed dozens of games with it in C, I found it nice that I could also use it in python in case of mini projects which require less performance (given the slowness of python compared to C). In short, you can install it with:
New to c++, need help to try to understand this piece of code from Allegro library
1 project | reddit.com/r/cpp_questions | 30 Apr 2021
Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
6 projects | reddit.com/r/gamedev | 20 Nov 2021
Still have nothing to do with VS Code - WHAT SHOULD I DO WITH IT IN TERMS OF MAKING THINGS THAT ARE RELEVANT TO MAKING AN RPG MAKER MV GAME, NOT JUST EDITING NORMAL TEXT!? + DOES USING VS CODE WITH BASIC THINGS IN GITHUB WORTH IT?
1 project | reddit.com/r/RPGMaker | 23 Sep 2021
Speaking about markdown files on GitHub, I know that there are some repositories that have very stunning README markdown files, such as this one for Cocos2d-x, whcih includes images in conjunction with text. I might do the same for my repository as well. Considering VS Code have an extension for .md files, this might come in handy when I consider using VS Code to contribute to my game projects.
What are some alternatives?
Pygame - pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Arcade - Easy to use Python library for creating 2D arcade games.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
RenPy - The Ren'Py Visual Novel Engine
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Torque2D - A completely free, open-source, 2D game engine built on proven torque technology.