Recourses to make games like they did in the 90s?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • Allegro

    The official Allegro 5 git repository. Pull requests welcome!

  • Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!

  • D3D9-game-engine

    Very old (20+ years) engine, decent maths class tho, for the time

  • Issue was C++ compilers were, how can I put this, er, crap, back then and you quite often had to lace your beautiful C/C++ with asm for the performance parts. To give you an example, look at my C++ DX9 "engine" (more of a wrapper) from around 2002, check out the .inl files here - it wasn't pretty.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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