|7 days ago||6 days ago|
|MIT License||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
How does writing shader source code work for OpenGL ES?
2 projects | reddit.com/r/opengl | 14 Mar 2022
As others have pointed out, the biggest difference you're seeing is likely due to the _version_ of OpenGL (and hence GLSL) version. That said, there are still important differences. I'd recommend looking at a comparison between the same shader in a project that supports both OpenGL & OpenGLES. For example, here's a shader from cocos2d-x https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/renderer/shaders/positionColor.vert. Note the only difference in this case is the additional precision qualifier (lowp) for v_fragmentColor. Note too how cocos uses preprocessor macros to handle this, so they don't have to maintain separate shader sources. Depending on your goals, you might be interested in tools like Nvidia cg or nvFX that allow for creating shaders in a dialect agnostic way, but ymmv.
Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
6 projects | reddit.com/r/gamedev | 20 Nov 2021
Still have nothing to do with VS Code - WHAT SHOULD I DO WITH IT IN TERMS OF MAKING THINGS THAT ARE RELEVANT TO MAKING AN RPG MAKER MV GAME, NOT JUST EDITING NORMAL TEXT!? + DOES USING VS CODE WITH BASIC THINGS IN GITHUB WORTH IT?
1 project | reddit.com/r/RPGMaker | 23 Sep 2021
Speaking about markdown files on GitHub, I know that there are some repositories that have very stunning README markdown files, such as this one for Cocos2d-x, whcih includes images in conjunction with text. I might do the same for my repository as well. Considering VS Code have an extension for .md files, this might come in handy when I consider using VS Code to contribute to my game projects.
interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
17 projects | reddit.com/r/lisp | 23 Jun 2022
Python: Blender and Panda3D (game engine used for Disney's Toontown way back when) are both scriptable with Python. I've been able to successfully call Panda from Py4CL2 (thanks digikar for the help with that), but I have not tried with Blender yet. I think it's doable.
Programming my game for Steam Deck, on my Steam Deck. I hope this thing does wonders for linux gaming.
1 project | reddit.com/r/linux_gaming | 22 Jun 2022
Unlock the power of Python's libraries
7 projects | dev.to | 3 Jun 2022
I recompiled ToonTown's game engine to run natively on Apple's M1 chips yesterday, the loading times are insane.
2 projects | reddit.com/r/Toontown | 25 Apr 2022
I compiled a more-or-less recent build of [Panda3D](https://www.panda3d.org), the game engine used by ToonTown, for the ARM64 architecture used by Apple's new M1 chips yesterday. ToonTown Rewritten and other versions of the game still use Intel binaries that run through an emulation layer, so this comes with a performance penalty.
Game engine for programmars
17 projects | reddit.com/r/gamedev | 5 Mar 2022
Python for Everyone: Mastering Python The Right Way
2 projects | dev.to | 28 Feb 2022
Here is a list of frameworks that are good for games and graphic creation: Pygame,PyOpenGl and Panda3D.
Create games or game engines that use python?
1 project | reddit.com/r/learnpython | 29 Dec 2021
Check out https://www.panda3d.org/
Are there any Python gamedev frameworks with complete beginner tutorials? (for a usual Godot dev)
1 project | reddit.com/r/gamedev | 27 Nov 2021
It's probably overkill for what you need, but Panda3D is a game engine originally started by Disney that has pretty extensive documentation: https://www.panda3d.org/
I want to make a game for Linux. Where do I even start?
14 projects | reddit.com/r/linuxquestions | 20 Nov 2021
Which module to use for 3d game ?
1 project | reddit.com/r/learnpython | 14 Nov 2021
What are some alternatives?
Pygame - pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
PyOpenGL - Repository for the PyOpenGL Project
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Arcade - Easy to use Python library for creating 2D arcade games.
RenPy - The Ren'Py Visual Novel Engine
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Allegro - The official Allegro 5 git repository. Pull requests welcome!