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That's all I can really tell you from what you've posted. The original version without the Blowfish encryption is open source (eg. https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/scripting/lua-bindings/manual/CCLuaStack.cpp) , and I don't really understand how why you have so much symbol information available if what you're trying to disassemble isn't also probably open source
Hi, thanks for answering, I understand but I'm very new to this and it's been difficult for me, could you give me a hand, I've attached the link of the .so https://github.com/Granados1234567/lib/blob/main/lib2dx.so
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