ai-series-part-23 VS ai-series-part-9

Compare ai-series-part-23 vs ai-series-part-9 and see what are their differences.

ai-series-part-23

Tutorial repository for AI Series Part 23, which is Part 3 of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21 and 22 and implemented a new instant-cast ability - ice lance (by llamacademy)

ai-series-part-9

Full project of the end state of the AI Series Part 9 video where we dive deeper into ScriptableObjects and change to a Data-Oriented Design from our prefab-focused design. (by llamacademy)
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ai-series-part-23 ai-series-part-9
4 1
3 3
- -
0.0 0.0
almost 3 years ago about 3 years ago
C# ShaderLab
MIT License MIT License
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ai-series-part-23

Posts with mentions or reviews of ai-series-part-23. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-03.

ai-series-part-9

Posts with mentions or reviews of ai-series-part-9. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ai-series-part-23 and ai-series-part-9 you can also consider the following projects:

ai-series-part-28 - In this tutorial repository you will see how you can use moving platforms with the Unity Navigation System.

bullet-impacts - In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.

ai-series-part-10 - Full project of the end state of the AI Series Part 10 video where we implement a flying enemy!

ai-series-part-11 - Project for the tutorial on how to implement basic finite state machines for your AI in Unity.