ai-series-part-9 VS bullet-impacts

Compare ai-series-part-9 vs bullet-impacts and see what are their differences.

ai-series-part-9

Full project of the end state of the AI Series Part 9 video where we dive deeper into ScriptableObjects and change to a Data-Oriented Design from our prefab-focused design. (by llamacademy)

bullet-impacts

In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with. (by llamacademy)
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ai-series-part-9 bullet-impacts
1 1
3 16
- -
0.0 0.0
about 3 years ago over 2 years ago
ShaderLab ShaderLab
MIT License MIT License
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ai-series-part-9

Posts with mentions or reviews of ai-series-part-9. We have used some of these posts to build our list of alternatives and similar projects.

bullet-impacts

Posts with mentions or reviews of bullet-impacts. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ai-series-part-9 and bullet-impacts you can also consider the following projects:

ai-series-part-28 - In this tutorial repository you will see how you can use moving platforms with the Unity Navigation System.

ai-series-part-3 - Full project of the end state of the AI Series Part 3 video where we add basic animations to our NavMeshAgents

ai-series-part-10 - Full project of the end state of the AI Series Part 10 video where we implement a flying enemy!

Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

ai-series-part-11 - Project for the tutorial on how to implement basic finite state machines for your AI in Unity.

persistent-data - Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!

juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!