C# gamedevelopment

Open-source C# projects categorized as gamedevelopment

Top 23 C# gamedevelopment Projects

  • GameDevTutorials

    Houses various game development tutorials and resources.

  • GameWork-Foundation

    Architecture-agnostic code and tools to make Unity based games.

    Project mention: Game:Work Foundation, architecture-agnostic code and tools to make Unity based games. | /r/Unity3D | 2023-05-08
  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

  • pubsub

    Open Source Pub/Sub Messaging Library for Unity (by supermax)

    Project mention: Is there a way to iterate over a list of an interface type and cast each type to the actual child type without having to add an explicit cast for each child type? | /r/csharp | 2023-03-22

    I am using Unity with a Publish / Subscribe framework.

  • scriptable-object-based-guns

    Learn how to create a ScriptableObject-based gun system from scratch for your game!

    Project mention: Assembly Definitions, Explained - Learn what these are and how they can help you iterate faster in your project when making code changes! | /r/unity_tutorials | 2023-04-04

    👨‍💻 You can see the specific examples implemented on the Gun Scriptable Object Series GitHub

  • line-renderer-bezier-path

    In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.

  • Unity-Guide

    Unity Engine Guide

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • ragdolls

    Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.

  • raycast-bullet-trails

    Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.

  • surface-manager

    Create and use a ScriptableObject-based Surface Management system for your game!

  • doors

    Learn how to create multiple different types of doors in Unity

  • 2021-object-pool

    Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

  • ai-series-part-35

    In this tutorial repository you will learn how to make NavMeshAgents move on a NavMesh with a curved path.

  • destructible-objects

    Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect.

  • worldspace-health-bars

    Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.

  • ai-series-part-14.5

    Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target

  • raycast-bouncing-bullets

    Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

  • lerping-fundamentals

    Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.

  • light-lod

    Learn how to apply the "LOD" (Level of Detail) concept to lights!

    Project mention: LODs are ubiquitous in gamedev, why not make them more prevalent by using the same concept to adjust Light Shadow quality to boost performance? | /r/unity_tutorials | 2023-03-14

    🧑‍💻 As always, the full project is available on GitHub

  • christmas-lights

    Learn how to add Christmas lights into your game, for free with this tutorial repository!

  • ai-series-part-14

    Project corresponding to AI Series Part 14 where we implement Baking NavMesh at Runtime around the Player, instead of baking on the entire scene

  • audio-slider

    Many of you have probably tried to create a slider that manages levels of audio for different things like Sound Effects or Music volume. However the most immediately obvious ways to approach this is very, very wrong.

  • advanced-lerping

    In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-05-08.

C# gamedevelopment related posts


What are some of the best open-source gamedevelopment projects in C#? This list will help you:

Project Stars
1 GameDevTutorials 241
2 GameWork-Foundation 63
3 pubsub 39
4 scriptable-object-based-guns 39
5 line-renderer-bezier-path 32
6 Unity-Guide 21
7 menu-controller 21
8 ragdolls 19
9 raycast-bullet-trails 17
10 surface-manager 16
11 doors 11
12 2021-object-pool 11
13 ai-series-part-35 10
14 destructible-objects 9
15 worldspace-health-bars 8
16 ai-series-part-14.5 7
17 raycast-bouncing-bullets 7
18 lerping-fundamentals 6
19 light-lod 6
20 christmas-lights 6
21 ai-series-part-14 6
22 audio-slider 5
23 advanced-lerping 5
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives