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Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path
As always, the full project for this video is available on GitHub!
In this tutorial repository I show how to upgrade the AgentLinkMover script provided by Unity in the NavMesh Components repository to allow configuring Agent Move Method per NavMesh Area Type
To showcase how it works, we'll show the NavMeshAgent's path via a LineRenderer and show the exact path they'll take over an OffMeshLink with the custom AgentLinkMover script we made in Part 17. Don't worry! No previous AI Series watch history required to understand this tutorial!
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is there a way to make a navmesh agent play a certain animation when traversing a navmesh link?
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