A little while ago I released a video teaching the basics of Lerping in Unity. This week take your lerping knowledge to the next level with ADVACNED LERPING where you can learn about curve-based lerping!

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  • advanced-lerping

    In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.

  • As always, the full project for this video is available on GitHub!

  • lerping-fundamentals

    Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.

  • The Lerping Fundamentals video from a while ago really took off. This week I wanted to expand off just the basics and get into more complex areas of lerping where we can make our lerps feel less "robotic".

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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