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advanced-lerping
In this tutorial repository you'll learn how you can easily apply smoothing and randomness to smoothing by using Animation Curves or MinMaxCurves to achieve nonlinear interpolation on "lerp"s.
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lerping-fundamentals
Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
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As always, the full project for this video is available on GitHub!
The Lerping Fundamentals video from a while ago really took off. This week I wanted to expand off just the basics and get into more complex areas of lerping where we can make our lerps feel less "robotic".
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