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ai-series-part-23
Tutorial repository for AI Series Part 23, which is Part 3 of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21 and 22 and implemented a new instant-cast ability - ice lance
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Related posts
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How to Implement Enemy Skills/Abilities Part 4: Poison Gas - See all 4 skills in action! | AI Series Part 24 | Unity Tutorial
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How to Implement Enemy Skills/Abilities Part 4: Poison Gas - See All Skills in Action! | AI Series Part 24 | Full Tutorial in Comments
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How to Implement Enemy Skills/Abilities Part 3: Ice Lance | AI Series Part 23 | Full Tutorial in Comments
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Configure Enemy Attacks with ScriptableObjects to Reduce Prefab Count and Increase Enemy Diversity | AI Series Part 9 | Full Tutorial in Comments
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Created a satisfying new ability for my wobbly physics based action RPG