-
ai-series-part-8
Full project of the end state of the AI Series Part 8 video where we dive deeper into bullet mechanics by adding homing bullets and noise to the path they take
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
As I said, its convoluted and there are easier ways, such as this tutorial I Just found: https://github.com/llamacademy/ai-series-part-8/blob/main/Assets/Scripts/HomingBullet.cs
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
Related posts
-
This week's tutorial adds homing bullets to the ranged AI, including random noise and a position curve. See full tutorial in comments
-
Adding Animations to NavMeshAgents | AI Series Part 3 | Full Tutorial in comments!
-
What causes nav agents to jitter like this?
-
Why Does My NavMeshAgent's Velocity Spike?
-
Characters avoiding each other on a grid