This week's tutorial adds homing bullets to the ranged AI, including random noise and a position curve. See full tutorial in comments

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • ai-series-part-8

    Full project of the end state of the AI Series Part 8 video where we dive deeper into bullet mechanics by adding homing bullets and noise to the path they take

  • As always, full project code is available on GitHub

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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