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ai-series-part-32
Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!
Unity has a navmesh, I think it is what rimworld uses. https://youtu.be/dHYcio6fRI4
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Related posts
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- Why Does My NavMeshAgent's Velocity Spike?
- Unity Obstacle Avoidance in Depth - How to make your NavMeshAgents avoid one another, the root cause of the "pushing" phenomenon, and how to improve the avoidance to avoid pushing.
- Using an off mesh link for a Zombie to break down a door
- Created a satisfying new ability for my wobbly physics based action RPG