Turtleizer_CPP VS HybridRenderingEngine

Compare Turtleizer_CPP vs HybridRenderingEngine and see what are their differences.

Turtleizer_CPP

A Turtle graphic library in C++ functionally compatible with the Turtleizer module of Structorizer (by codemanyak)
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Turtleizer_CPP HybridRenderingEngine
1 6
7 1,064
- -
0.0 0.0
over 1 year ago almost 2 years ago
C++ C++
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Turtleizer_CPP

Posts with mentions or reviews of Turtleizer_CPP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-06.
  • Looking drawing library similar to the python turtle library but for C++
    2 projects | /r/cpp | 6 Dec 2021
    I already found this library for C++ but you need visual studio to build it. Unfortunately i do not really have the time to make this also usable on linux and OSX. Does anyone know of similar libraries? I would also be fine with just a svg lib, which allows to draw basic shapes (simple API is important).

HybridRenderingEngine

Posts with mentions or reviews of HybridRenderingEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.

What are some alternatives?

When comparing Turtleizer_CPP and HybridRenderingEngine you can also consider the following projects:

libSDL2pp - C++ bindings/wrapper for SDL2

MxEngine - C++ open source 3D game engine

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

polymer - 🎨 graphics/interaction prototyping sandbox

OpenSceneGraph - OpenSceneGraph git repository

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

manta-ray - An open source physically based renderer.

vulkanizer - Advanced Vulkan rendering engine prototype

Cluster - Clustered shading implementation with bgfx

Adria-DX11 - Graphics engine written in C++ using DirectX11