Turtleizer_CPP
SoftwareRenderer
Turtleizer_CPP | SoftwareRenderer | |
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1 | 3 | |
7 | 583 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 3 years ago | |
C++ | C++ | |
GNU Lesser General Public License v3.0 only | MIT License |
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Turtleizer_CPP
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Looking drawing library similar to the python turtle library but for C++
I already found this library for C++ but you need visual studio to build it. Unfortunately i do not really have the time to make this also usable on linux and OSX. Does anyone know of similar libraries? I would also be fine with just a svg lib, which allows to draw basic shapes (simple API is important).
SoftwareRenderer
What are some alternatives?
libSDL2pp - C++ bindings/wrapper for SDL2
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
blend2d - 2D Vector Graphics Engine Powered by a JIT Compiler
vulkanizer - Advanced Vulkan rendering engine prototype
paradigm - C++20 Vulkan and GLes rendering engine
wasmr - Execute WebAssembly from R using wasmer
BezierInfo-2 - The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo
retro8 - PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends
nGL - 3D graphics lib for Ndless (and possibly other systems)
lostcpp - lostcpp 3d game