SimpleURPToonLitOutlineExample
URP-Simple-Per-Object-Motion-Blur
SimpleURPToonLitOutlineExample | URP-Simple-Per-Object-Motion-Blur | |
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1 | 1 | |
154 | 43 | |
- | - | |
0.0 | 4.1 | |
over 1 year ago | 3 months ago | |
HLSL | C# | |
MIT License | MIT License |
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SimpleURPToonLitOutlineExample
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How do i use urp shader in vroid?
Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3
URP-Simple-Per-Object-Motion-Blur
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How to create proper motion blur?
Thanks, this helped me understand why its not out of the box in URP. For anybody that finds this later - this is the most recent solution https://github.com/Estradel/URP-Simple-Per-Object-Motion-Blur
What are some alternatives?
PoiyomiToonShader - A feature rich toon shader for unity and VR Chat
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
UnityChanToonShaderVer2_Project - UnityChanToonShaderVer2 Project / v.2.0.9 Release
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
NoiseShader - Noise shader library for Unity
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline