URP-Simple-Per-Object-Motion-Blur VS UnityURP-AnimeStyleCelShader

Compare URP-Simple-Per-Object-Motion-Blur vs UnityURP-AnimeStyleCelShader and see what are their differences.

URP-Simple-Per-Object-Motion-Blur

A simple implementation of a Per-object motion blur effect for Unity URP (v14+) (by Estradel)

UnityURP-AnimeStyleCelShader

A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline. (by JenMaki)
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URP-Simple-Per-Object-Motion-Blur UnityURP-AnimeStyleCelShader
1 1
40 112
- -
4.1 0.0
2 months ago about 1 year ago
C# HLSL
MIT License MIT License
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URP-Simple-Per-Object-Motion-Blur

Posts with mentions or reviews of URP-Simple-Per-Object-Motion-Blur. We have used some of these posts to build our list of alternatives and similar projects.
  • How to create proper motion blur?
    1 project | /r/Unity3D | 8 May 2023
    Thanks, this helped me understand why its not out of the box in URP. For anybody that finds this later - this is the most recent solution https://github.com/Estradel/URP-Simple-Per-Object-Motion-Blur

UnityURP-AnimeStyleCelShader

Posts with mentions or reviews of UnityURP-AnimeStyleCelShader. We have used some of these posts to build our list of alternatives and similar projects.