Top 3 C# post-processing Projects
-
URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Thanks, this helped me understand why its not out of the box in URP. For anybody that finds this later - this is the most recent solution https://github.com/Estradel/URP-Simple-Per-Object-Motion-Blur
Series of post effects (4/5) [Outline] https://github.com/NullTale/OutlineFilter
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
C# post-processing related posts
- Some tools I use to improve my windows and gaming experience. Hope this doesn't break the rules and someone may find one of these useful!
- Added Ramp Gradient to Amplify Occlusion in URP! [github/neon-age]
- Aeterna Noctis Custom Reshade settings/addons for better image (personal taste)
- Reskinned our entire motorcycle physics simulation asset. [More info in the comments]
Index
What are some of the best open-source post-processing projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | AmplifyOcclusion-URP | 146 |
2 | URP-Simple-Per-Object-Motion-Blur | 42 |
3 | OutlineFilter | 23 |
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