ShaderGraph-Parallax-Mapping-Node-with-Channel-Select VS Noisy-Nodes

Compare ShaderGraph-Parallax-Mapping-Node-with-Channel-Select vs Noisy-Nodes and see what are their differences.

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from. (by Invertex)

Noisy-Nodes

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes. (by JimmyCushnie)
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select Noisy-Nodes
1 4
0 184
- -
3.6 0.0
7 months ago about 1 year ago
HLSL HLSL
The Unlicense Do What The F*ck You Want To Public License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select

Posts with mentions or reviews of ShaderGraph-Parallax-Mapping-Node-with-Channel-Select. We have used some of these posts to build our list of alternatives and similar projects.

Noisy-Nodes

Posts with mentions or reviews of Noisy-Nodes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.

What are some alternatives?

When comparing ShaderGraph-Parallax-Mapping-Node-with-Channel-Select and Noisy-Nodes you can also consider the following projects:

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

VfxGraphTestbed - My testbed for Unity VFX Graph