SPIRV-VM VS 3d-game-shaders-for-beginners

Compare SPIRV-VM vs 3d-game-shaders-for-beginners and see what are their differences.

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SPIRV-VM 3d-game-shaders-for-beginners
2 12
272 17,138
- -
0.0 0.0
over 1 year ago 11 months ago
C C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SPIRV-VM

Posts with mentions or reviews of SPIRV-VM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-24.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing SPIRV-VM and 3d-game-shaders-for-beginners you can also consider the following projects:

SHADERed - Lightweight, cross-platform & full-featured shader IDE

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

glslang - Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

tinyrenderer - A brief computer graphics / rendering course

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

tinyshader - Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V

Granite - My personal Vulkan renderer

reshade - A generic post-processing injector for games and video software.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com