The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Top 15 C++ Unity Projects
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3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
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uWindowCapture
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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VirtualMotionTracker
Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
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MetaAdvancedFeatures
Few demos with advanced meta features such as scene understanding and shared anchors
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slendermanreturns_vita
Slender Man Returns is a game inspired by the original indie game Slender: The Eight Pages, but redesigned to run on the popular Unity game engine. Ported to PSVita. Original project by Rosario Terranova.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
This is a great series if you’re looking for a tutorial. https://lettier.github.io/3d-game-shaders-for-beginners/inde...
Project mention: I want to learn how to data mine games I enjoy, such as Animal Jam Classic, but I’m not sure where to start. | /r/learnprogramming | 2023-12-09If you're lucky, the developers will have used a standard format to store their assets and you can just use an existing asset extractor to do the dirty work for you: Unreal, Unity, and Flash (.swf) are some of the most popular ones.
Usually if that little engines detect it it's a false positive. VMT is also open source: https://github.com/gpsnmeajp/VirtualMotionTracker. I've used it before a couple of years ago and it was completely fine
C++ Unity related posts
- I want to learn how to data mine games I enjoy, such as Animal Jam Classic, but I’m not sure where to start.
- Can someone pull this 3D model from the assets and send it to me? I want to make a 3D printed keycap.
- How do I use custom menu image & custom color/font of the Clone Hero, as shown in the image?
- Importing fbx at runtime
- Running a game .exe made with Unity under Ubuntu
- How do I unbundle a .bundle file on a mac?
- Are there any mods that allow you to use the more advanced towers on older hulls? (Also other thoughts...)
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A note from our sponsor - WorkOS
workos.com | 24 Apr 2024
Index
What are some of the best open-source Unity projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | 3d-game-shaders-for-beginners | 17,019 |
2 | puerts | 4,626 |
3 | NoahGameFrame | 3,879 |
4 | UABE | 3,333 |
5 | KlakSpout | 628 |
6 | uDesktopDuplication | 537 |
7 | uWindowCapture | 464 |
8 | VirtualMotionTracker | 301 |
9 | Universal-Volumetric | 109 |
10 | jp.keijiro.rtmidi | 95 |
11 | sora-unity-sdk | 70 |
12 | MetaAdvancedFeatures | 30 |
13 | SynthVR-Modules | 24 |
14 | slendermanreturns_vita | 8 |
15 | mc-mesher | 5 |
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