RoadArchitect
Unity-Robotics-Hub
RoadArchitect | Unity-Robotics-Hub | |
---|---|---|
7 | 12 | |
885 | 1,889 | |
- | 2.2% | |
0.0 | 0.0 | |
over 3 years ago | about 1 month ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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RoadArchitect
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Making roads in Unity 3D
It has a license attached: https://github.com/MicroGSD/RoadArchitect/blob/master/LICENSE
- I'm Addicted to Assets
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I made a procedural road
here you go buddy: https://github.com/MicroGSD/RoadArchitect
- I added water (shader and physics) to my racing game with a track editor!
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Racing by the ocean. What do you think about the level design?
I used Road Architect. It is an open source project, it is a little challenging to handle, but for now I am happy with the results.
Unity-Robotics-Hub
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Create VR-Controlled Roboter in Unity
So far I have cloned the Universal_Robots_ROS2_Description and Robotiq_2f_140 (Supported for ROS2) in my workspace. Since I want to implement my Robot in Unity I am following the Unity Integration tutorial and the moveit tutorial.
- Unity VS Unreal which one you recommand for ROS (am a biginner for all three)
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ROS 2 and simulation in Unity3D
Hi. We have used the ROS-TCP connector as well to establish a connection between ROS2 and Unity, and have done the ros_unity_integration tutorial.
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HoloLens 2 AR-Interface for Medical Assistance Robots in Unity
It's for my thesis, so it's not a library and it's quite unstructured since there will be no further use. I used the MRTK Interface Elements in Unity and the Unity Robotics Hub (https://github.com/Unity-Technologies/Unity-Robotics-Hub). Then I customized everything for the KUKA iiwa Robotic Arm.
- Simulating robotic arm for object manipulation
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Unity Pick And Place with Hololens 2 #hololens2 #hololens #robotics #robot #pickandplace #kitchen #microsoft #augmentedreality #ar #xr #unity3d #unity #niryo
Actually, there is no code on GitHub yet. It's a Unity project sitting on my dropbox at the moment. I took the project in the Unity Robotics Hub repo (https://github.com/Unity-Technologies/Unity-Robotics-Hub.git) and added multiple things iteratively to make it work with the Hololens.
- Best suite for robotics tasks
- I'm Addicted to Assets
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Cam this happen
Are you using ROS for the robot by any chance? if so, have you seen this? it might do just what you want, incl way to connect between the robot and Unity: * https://github.com/Unity-Technologies/Unity-Robotics-Hub
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We've created a open source Gazebo alternative that is much easier and more efficient to develop simulations.
How is this different from the the official unity for robotics? https://github.com/Unity-Technologies/Unity-Robotics-Hub
What are some alternatives?
Procedural-Road - Procedural road generator made in Unity
gazebo-classic - Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
ros-sharp - ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D
ProceduralToolkit - Procedural generation library for Unity
mediapipe - Cross-platform, customizable ML solutions for live and streaming media.
unity-atoms - ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
ROS-TCP-Connector
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
URDF-Importer - URDF importer
deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
ZeroSimROSUnity - Robotic simulation in Unity with ROS integration.