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RoadArchitect reviews and mentions
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Making roads in Unity 3D
It has a license attached: https://github.com/MicroGSD/RoadArchitect/blob/master/LICENSE
- I'm Addicted to Assets
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I made a procedural road
here you go buddy: https://github.com/MicroGSD/RoadArchitect
- I added water (shader and physics) to my racing game with a track editor!
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Racing by the ocean. What do you think about the level design?
I used Road Architect. It is an open source project, it is a little challenging to handle, but for now I am happy with the results.
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A note from our sponsor - InfluxDB
www.influxdata.com | 24 Apr 2024
Stats
MicroGSD/RoadArchitect is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of RoadArchitect is C#.
Popular Comparisons
- RoadArchitect VS Procedural-Road
- RoadArchitect VS UnityBezierSolution
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- RoadArchitect VS SplineMesh
- RoadArchitect VS unity-atoms
- RoadArchitect VS Unity-Robotics-Hub
- RoadArchitect VS deep-motion-editing
- RoadArchitect VS AI4Animation
- RoadArchitect VS SimpleRoads
- RoadArchitect VS FleX
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