RoadArchitect VS ProceduralToolkit

Compare RoadArchitect vs ProceduralToolkit and see what are their differences.

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RoadArchitect ProceduralToolkit
7 2
885 2,429
- 0.0%
0.0 0.0
over 3 years ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RoadArchitect

Posts with mentions or reviews of RoadArchitect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-09.

ProceduralToolkit

Posts with mentions or reviews of ProceduralToolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

What are some alternatives?

When comparing RoadArchitect and ProceduralToolkit you can also consider the following projects:

Procedural-Road - Procedural road generator made in Unity

fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!

unity-atoms - ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

Parameterize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array.

SplineMesh - A Unity plugin to create curved content in real-time with bézier curves

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!