ProceduralToolkit VS fungus

Compare ProceduralToolkit vs fungus and see what are their differences.

fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)
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ProceduralToolkit fungus
2 6
2,429 1,548
4.0% 1.6%
0.0 0.0
over 1 year ago 12 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProceduralToolkit

Posts with mentions or reviews of ProceduralToolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

fungus

Posts with mentions or reviews of fungus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

What are some alternatives?

When comparing ProceduralToolkit and fungus you can also consider the following projects:

RoadArchitect - Road Architect for Unity

VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow

creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!

Zenject - Dependency Injection Framework for Unity3D

Parameterize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array.

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

SplineMesh - A Unity plugin to create curved content in real-time with bézier curves

godot-headers - Headers for the Godot API supplied by the GDNative module.

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!

Godot-EventSystem - 🪧 An easy but powerful event system implementation for Godot Engine