ProceduralToolkit VS ShaderGraphBaker

Compare ProceduralToolkit vs ShaderGraphBaker and see what are their differences.

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ProceduralToolkit ShaderGraphBaker
2 1
2,429 60
0.0% -
0.0 0.0
over 1 year ago almost 2 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProceduralToolkit

Posts with mentions or reviews of ProceduralToolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

ShaderGraphBaker

Posts with mentions or reviews of ShaderGraphBaker. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ProceduralToolkit and ShaderGraphBaker you can also consider the following projects:

fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

RoadArchitect - Road Architect for Unity

Sceelix - A procedural generation software for automating 2D/3D content creation.

creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!

Parameterize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array.

SplineMesh - A Unity plugin to create curved content in real-time with bézier curves

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

BGCurve - Bezier spline editor for Unity game engine

Syllabore - A fantasy name generator that does not use pre-made lists of names

Unity-Simplex-Noise - a compact and functional system for generating complex simplex noise layers for procedural generation