ShaderGraphBaker Alternatives
Similar projects and alternatives to ShaderGraphBaker based on common topics and language
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
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URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
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OpenGraphGUI
An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging.
ShaderGraphBaker reviews and mentions
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Following a great tutorial by Erindale Woodford in Blender, I could make a procedural brick shader using ShaderGraph in Unity. (with some modifications)
You can Read more about that here. or get the source code at my Github.
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The primary programming language of ShaderGraphBaker is C#.
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