OpenGraphGUI Alternatives
Similar projects and alternatives to OpenGraphGUI based on common topics and language
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UpmGitExtension
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
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tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
OpenGraphGUI reviews and mentions
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OpenGraphGUI - An Open Source custom Shader GUI package I made for use with URP ShaderGraphs! Features single line texture properties, linked fields, labels, and spacing options from within ShaderGraph using simple tags. Contributions appreciated!
The goal of OpenGraphGUI was to provide a freely-available codebase that lets you match your custom Shaders much closer to the look of the builtin ones such as URP Lit. As such, feel free to use it in any project whether it be commercial or personal. Attribution is appreciated but not required. I'm also happy to review pull requests for anyone that wishes to contribute their knowledge to this effort.
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RobProductions/OpenGraphGUI is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of OpenGraphGUI is C#.
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