Top 3 C# Inspector Projects
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Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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ScriptableObjectVariant
Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
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OpenGraphGUI
An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging.
C# Inspector discussion
C# Inspector related posts
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Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
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What is best way to manage a large items database? I'm using scriptable objects with enum, prefab, item icon and description. But when I add new item it takes so many time. Create a new enum field, paste all variables, create prefab. Is there a better way to do it? Or some sort of automatization?
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Tabbed Inspector! Peek components without scrolling or expanding, saving your time and screen real-estate. https://github.com/neon-age/Smart-Inspector
Index
What are some of the best open-source Inspector projects in C#? This list will help you:
# | Project | Stars |
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1 | Unity-Editor-Toolbox | 1,772 |
2 | ScriptableObjectVariant | 58 |
3 | OpenGraphGUI | 30 |