OpenGraphGUI VS tension-tools

Compare OpenGraphGUI vs tension-tools and see what are their differences.

OpenGraphGUI

An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging. (by RobProductions)

tension-tools

The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets. (by apilola)
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OpenGraphGUI tension-tools
2 1
27 63
- -
4.2 4.2
3 months ago 12 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenGraphGUI

Posts with mentions or reviews of OpenGraphGUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-31.

tension-tools

Posts with mentions or reviews of tension-tools. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing OpenGraphGUI and tension-tools you can also consider the following projects:

UpmGitExtension - This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.