OpenGraphGUI VS clay

Compare OpenGraphGUI vs clay and see what are their differences.

OpenGraphGUI

An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging. (by RobProductions)
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OpenGraphGUI clay
2 2
27 19
- -
4.2 0.0
3 months ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenGraphGUI

Posts with mentions or reviews of OpenGraphGUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-31.

clay

Posts with mentions or reviews of clay. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing OpenGraphGUI and clay you can also consider the following projects:

UpmGitExtension - This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

unity-support-textures-generators - Noise generation plugin for Unity

Depiction-Engine-Unity - Versatile engine to create and stream large 3D worlds for game or geospatial applications

unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊