ShaderGraphBaker VS URP-PSX

Compare ShaderGraphBaker vs URP-PSX and see what are their differences.

ShaderGraphBaker

Use ShaderGraph as a texture creation tool! (by omid3098)

URP-PSX

PSX retro graphics plugin for URP with Shadergraph in Unity (by Kodrin)
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ShaderGraphBaker URP-PSX
1 6
60 600
- -
0.0 0.0
almost 2 years ago about 2 years ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderGraphBaker

Posts with mentions or reviews of ShaderGraphBaker. We have used some of these posts to build our list of alternatives and similar projects.

URP-PSX

Posts with mentions or reviews of URP-PSX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-28.

What are some alternatives?

When comparing ShaderGraphBaker and URP-PSX you can also consider the following projects:

ProceduralToolkit - Procedural generation library for Unity

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

Sceelix - A procedural generation software for automating 2D/3D content creation.

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

psx_retroshader - Shader that "emulates" the rendering style of ps1

com.hauntedpsx.render-pipelines.psx - A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.

ReDeferredLightsFeature_URP - Deferred lights feature for the URP pipeline in the Unity Game Engine

PostProcessingURP - A collection of post processing effects for unity URP

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

Whirlpool - Whirlpool formation using Shader Graph.