URP-PSX VS PostProcessingURP

Compare URP-PSX vs PostProcessingURP and see what are their differences.

URP-PSX

PSX retro graphics plugin for URP with Shadergraph in Unity (by Kodrin)

PostProcessingURP

A collection of post processing effects for unity URP (by 8izips)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
WorkOS - The modern identity platform for B2B SaaS
The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
workos.com
featured
URP-PSX PostProcessingURP
6 1
600 4
- -
0.0 0.0
about 2 years ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

URP-PSX

Posts with mentions or reviews of URP-PSX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-28.

PostProcessingURP

Posts with mentions or reviews of PostProcessingURP. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing URP-PSX and PostProcessingURP you can also consider the following projects:

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

psx_retroshader - Shader that "emulates" the rendering style of ps1

com.hauntedpsx.render-pipelines.psx - A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.

ReDeferredLightsFeature_URP - Deferred lights feature for the URP pipeline in the Unity Game Engine

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

Whirlpool - Whirlpool formation using Shader Graph.

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!