PostProcessingURP VS LightPLU

Compare PostProcessingURP vs LightPLU and see what are their differences.

PostProcessingURP

A collection of post processing effects for unity URP (by 8izips)

LightPLU

Light Intensity converter via PLU(Physical Light Units) for URP (by 8izips)
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PostProcessingURP LightPLU
1 1
9 23
- -
0.0 4.6
almost 2 years ago almost 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PostProcessingURP

Posts with mentions or reviews of PostProcessingURP. We have used some of these posts to build our list of alternatives and similar projects.

LightPLU

Posts with mentions or reviews of LightPLU. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing PostProcessingURP and LightPLU you can also consider the following projects:

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

TAA_Unity_URP - Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.